labs.msvader.net — Experimental
XR & AI Experiments
Experiential and bold
A synthetic voice enhanced by creative direction. ElevenLabs Voice Design and Audio Native — made with intention, delivered on the page.
Live on site
An interactive Three.js globe on the home page hero. Swappable textures, PMREM environment mapping, MeshStandardMaterial. Launched 19 May 2026.
Live on home page
A kinetic marble cascade in Three.js. Procedural textures, instanced rendering, XZ repulsion physics. Inspired by Notch's rigid body sample project.
Live — click to drop
Four immersive scenes. One world. A sakura-inspired environment with a full locomotion and navigation system for VR headsets. Flatscreen fallback across mobile and desktop.
Beta access by request
An immersive VR opera experience built in Unreal Engine for Meta Quest. Drama, landscape, and live performance pushed into the same space.
In development
Details to follow.
Details to follow
Details to follow.
In development
A living map of capabilities — 21 domains, 161 skills, evidence-linked to real work. Private access.
Private access only
A vertical slice of AvalonVR — adapted from Mamoru Oshii's Avalon (2001). Two nested worlds, one player, one threshold. The pitch was academic. The slice will be real.
Pre-production
An advanced interface.
Pre-production
Something that remembers.
Pre-production
The UG in your pocket. Offline-first native app delivering the full Disguise documentation on iPhone, iPad, and Apple Vision Pro. No signal required.
TestFlight — request access